KLH Global Business School Showcases Student Creativity at Srujana 2026 Exhibition

Hyderabad's KLH Global Business School recently hosted Srujana 2026, an art and technology exhibition that brought together student innovation and creative excellence. The event, organized by the Department of Animation and Gaming at its Kondapur campus, demonstrated the technical and artistic prowess of the institution's emerging talent pool.
The exhibition positioned itself as a "Future Catalyst," moving beyond conventional displays to illustrate how creative concepts translate into functional digital solutions. Students across first, second, and third-year cohorts unveiled diverse projects spanning 2D and 3D art, motion graphics, game design, interactive platforms, and cutting-edge creative technology implementations. The work demonstrated progression from fundamental design principles to sophisticated applications featuring real-time interaction, advanced shading methodologies, and market-ready deliverables.
A significant aspect of Srujana 2026 involved engagement with industry leaders who evaluated the caliber and practical orientation of student submissions. The gathering included Mr. Imtiaz Hussain, Founder of Fanime and YesGnome and Council Member of the Game Developer Association of India; Mr. Gandhi Naidu, Head of the Game Department at Green Gold Animation; Mr. Joshua Jeyaseelan, Senior Motion Designer at KekaHR; Mr. Vishnu Teja, 3D Modeling and Texturing Artist at Green Gold Animation Pvt. Ltd.; and Mr. Syed Shakeer, Head of Partnerships at ProducerBazaar. Their participation provided industry validation and professional perspective on the student work.
Er. Koneru Lakshman Havish, Vice President of KL Deemed to be University, commended the event's vision, stating: "Srujana reflects the spirit of new-age learning where creativity meets application. At the University, we are committed to nurturing talent that not only thinks innovatively but also builds solutions that are relevant to the evolving global industry."
The exhibition featured standout categories including functional game mechanics, real-time interaction frameworks, motion graphics sequences for film and corporate branding, and sophisticated visual development employing advanced lighting and shading techniques. These areas underscored the alignment between student output and industry requirements.
Dr. Anand Bethapudi, Dean of KLH Global Business School, recognized the students' achievements, emphasizing the vital intersection of artistic innovation and technical proficiency in contemporary creative fields.
The event concluded with recognition of creative exploration and technical achievement. Mr. Dilip Kumar, Faculty in Animation and Gaming, coordinated the exhibition with contributions from faculty, staff, and student participants. KLH Global Business School maintains its commitment to developing industry-prepared professionals through platforms that integrate creativity, innovation, and workplace-relevant education.
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